
The main power-ups in the TwinBee are yellow bells that the player can uncover by shooting at the floating clouds. The player controls their spacecraft in most games shooting or punching at airborne enemies while throwing bombs at enemies on the ground, similarly to Namco's Xevious. In contrast to the serious sci-fi theme of Konami's Gradius series, the fictional universe of the TwinBee series is set in a cartoon-like world featuring several kinds of anthropomorphic creatures in addition to regular human characters. A third ship also exists named GwinBee, a green counterpart to TwinBee and WinBee who in most games serves as a power-up, but in some instances also appear as a third playable spacecraft. In most games, the first player controls TwinBee while WinBee is controlled by the second player. The series centers around a blue bee-shaped anthropomorphic spacecraft named TwinBee, who is usually accompanied by a pink "female" counterpart known as WinBee. The series also inspired a radio drama adaptation that lasted three seasons in Japan, as well as an anime adaptation. The character designs of almost every game in the series since Detana!! TwinBee in 1991 were provided by Japanese animator Shuzilow HA (Jujiro Hamakawa), who also planned and supervised most of the subsequent installments in the TwinBee series. The series originated as a coin-operated video game simply titled TwinBee in 1985, which was followed by several home versions and sequels.



TwinBee ( ツインビー) is a video game series composed primarily of cartoon-themed vertical-scrolling shoot-'em-up games produced by Konami that were released primarily in Japan. Arcade, NES, MSX, SNES, Game Boy, PlayStation, Sega Saturn, PlayStation Portable, PC Engine, Sharp X68000, Game Boy Advance, Nintendo DS, mobile phones, i-Revo, iPhone OS, Android, Wii, 3DS and Wii U's Virtual Console, PC (EGG Project), PlayStation 4, Nintendo Switch
